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ARK Mod server by |AGW|TP-Fir3fox
[July 22, 2016, 12:00:05 PM]


Annunaki Genesis Mod... by |AGW|TC-Ed
[July 20, 2016, 11:14:06 PM]


ARK patch notes... by |AGW|TC-Ed
[July 17, 2016, 02:04:43 PM]


next project!!! by |AGW|TP-Fir3fox
[June 27, 2016, 08:36:09 PM]


Valhalla update by |AGW|TP-Fir3fox
[June 02, 2016, 11:49:20 AM]

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June 23, 2016, 11:08:40 PM by |AGW|TC-Ed | Views: 6 | Comments: 0

Welcome to Armed Global Warfare ARK!

ARK releases version 243, with some new dino's, a new Redwood Forest biome on the Island map & a lot more, take a look...

Version: v243

* New Creature: Titanosaurus!
* New Item: Gas Mask!
* New Item: Herbivore "TastyCakes"
* New Item: Chain Bola Ammo for Ballista Turret!
* New Structure: Retractable Rope Ladders!
* New Structure: Tree Sap Taps!
* New Structures: Wood and Metal Tree Platforms!
* New Mechanic: Custom Tripwire Alarm Notifications via SurviveTheArk.com (E-mail and Forum). Optionally Tribes can post to arbritrary URL, if they have a custom system! Now if someone's raiding your base, you can get on top of it! Note: you need to be in a Tribe (even a Tribe of one by yourself) for this feature to be utilized!
* Biome Update: Snow Extension & New Redwood Forests (this is a major environmental overhaul!)
* Ruins

<a href="http://www.youtube.com/watch?v=fTrHCRJcrTQ" target="_blank">http://www.youtube.com/watch?v=fTrHCRJcrTQ</a>

* GroundClutter effect extended 50% further and +20% more GPU efficiency
* Approximate +5% GPU performance improvement related to more efficient foliage culling
* Approximate +10% Server CPU gains related to more network multi-threading
* Added option to disable Inventory Sounds.
* Balled Doed's are no longer invincible to Tamed Dino melee attacks -- now just very, very resistant to them.
* Magnfiying Glass now displays creature Torpor stats (on Wild creatures too).
* Tribe Alliances now disabled in Offline Raid mode (too complex to determine if anyone in an Alliance is around), C4/Traps can no longer be placed near Offline-Raid Protected Structures, and Offline-Raid mode now forces all Structures to be Lockable so that players can "Lock" Crop Plots to prevent their turrets from being disabled.
* New Server Option: "?PreventTribeAlliances=true" to prevent tribe alliances
* Engagement with Wild Naturally-Fleeing & Small creatures (tiny bugs etc) no longer trigger combat music
* Tamed Dinos that are following a submerged allied Target will not attempt to float to the surface of the water, but rather will attempt to stay at the depth of their allied Target. (helpful when deliberately going deep-diving your tamed land Dinos). However, Dinos that are capable of suffocating will try to surface if they are out of Oxygen regardless!
* Vaults can no longer be dropped onto saddle platforms
* Transfer-All/Drop-All methods now only drop/transfer what is currently disabled in the inventory, respecting any filters/folders you may have active (so for example, if you're within a folder, it will only transfer those items, or if you have a text filter active, etc).
* Fixed an issue where pillars were not being calculated correctly as foundations when building pillars downwards
* Massive +33% rendering gains with any translucent rendering (particles, greenhouse windows, etc). Yay for eliminating unnecessary SceneColor resolves!
* Game.INI values to scale the the 5 kinds of XP earned: Generic (automatic over time), Crafting, Harvesting, Killing, and SpecialEvents: "KillXPMultiplier","HarvestXPMultiplier","CraftXPMultiplier","GenericXPMultiplier","SpecialXPMultiplier" (all 1.0 by default)
* Tamed & Wild Gigas Damage reduced by 50%, Wild Giga HP reduced by 40%, Tamed Giga Run Speed reduced by 30%, Tamed Giga HP reduced by 25%, Giga Stamina Increased by 30%. Tamed Gigas now require/consume 50% less food for subsistence.
* Tamed Ptero Damage reduced by 30%
* Fixed a rare PhysX crash that would bring down servers on occasion. Seemingly free of any more PhysX-crashes now!
* Fixed bug where Wild Giganotosaurus and other dinos would not respawn properly until the server was relaunched.
* Added two additional levels to gain, for Players and Dinos
* Server Note: To allow your Server's Titanosaurs to be permanently tamed (namely allow them to be Fed), launch your server with this commandline option: ?AllowRaidDinoFeeding=true
However, note that TheIsland currently only spawns 3 Titanosaurs whatsoever, so 3 Tamed ones would ultimately block any more Wild ones from spawning.
June 02, 2016, 11:57:46 PM by |AGW|TC-Ed | Views: 5 | Comments: 0

Welcome to Armed Global Warfare ARK!

ARK releases version 242 & this one has a lot packed inside, take a look...

Current Version: v242.2
* Fixed an issue where some mods were causing certain creatures to have 0 Food or not gain any Food from eating. Requires server update.
v242.1
* Fixed Supply Crates being destroyed when there was one remaining removable item left
* Fixed too-high Quetz Food consumption rate
* Fixed Plant Species X turrets firing when previously built on prevented Dino Platforms. (they're not supposed to unless overriden)
v242.0
Unversioned Hotfix: Fixed incorrect TheCenter dedicated server content. If you are hosting a dedicated server of TheCenter and people are having trouble connecting, please make sure you have this update. Thank you!
* 'ARK's Awesome Anniversary' 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items!
* New Creature: Diplodocus!
* New Creature: Leech!

<a href="http://www.youtube.com/watch?v=SCptFi1elDQ" target="_blank">http://www.youtube.com/watch?v=SCptFi1elDQ</a>

* New Structure: Training Dummy. You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is.
* New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!)
* Tribe Groups Phase 2: Support for Limited Non-Admin Invites & Promotions/Demotions per Group! Also "Prevent Dino Unclaiming" checkbox, and other new per-Rank options.
* Dragon Arena
* Added option for PvE Servers to disable building around critical resource node regions
* Added server option to override per-Item Crafting costs
* Added server option to override the loot tables for each kind of supply crate
* Added server option to limit number of members in Tribes. Default: no limit.
* Added 'Follow Range' ( Low/Medium/Far) Setting Per Tamed Dino
* Multi-Seat Saddles (Galli, Diplodocus, etc) Dinos now have an option to Enable Public Seating. Dino Taxi service, ahoy!!!
* Servers can now optionally enable an "offline raiding prevention" mode which will make Dinos/Structures invincible if no owner is logged-in (indicated via the head whether the owner player/tribe is logged-in or not). Recommend that server owners utilize this with care, as it  may have undesired side effects in a competitive environment. (e.g.: ?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true)
* Added Alpha Mosasaurus (contains lots of Black Pearls)
* Alpha creatures XP reduced by 45%
* Auto-Turrets can no longer be built on Quetz/Sauro/Mosa/Plesi/Paracer platforms (Plant turrets can't be grown on them). Any existing turrets on such platforms will no longer fire. This is a server option of "?OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases.
* Plant Turrets now consume Fertilizer per shot, and also will not shoot if no water is in the crop plot.
* Approximate +100% increase to Saurupod and Paraceratherium respective Weight stats.
* Breeding Mechanics Phase 2: Interactive Baby Raising
* Optional RPG Stat Mode: Displays Floating In-World Damage Numbers for all Player-Related Damage Events.
* Fixed issue where Quetz platform could create floating structures
April 10, 2016, 04:24:47 PM by |AGW|TC-Ed | Views: 12 | Comments: 2

Welcome to Armed Global Warfare Valhalla!

Due to a broken mod, we are moving to a new server.   You can upload your items, dino's & character at the obelisk located at Lat 55.8 Lon 60.7


this is what the obelisk looks like in Valhalla... (NOTE:  the obelisk in this map is very small & the access may be hard to see, you can stand close or crouch to see the E to access, the at the top press "Transmit Ark DATA")



this is where it's located on the map, it's right near the water...



To upload items, dino & character, follow the steps below..

DO NOT PLACE ITEMS IN THE SUMMON A BROODMOTHER INVENTORY, USE THE "Transmit Ark DATA" INVENTORY

Items - To save items, walk up to the obelisk, access the obelisk, press "Transmit Ark DATA" & drag items into the empty box in the center, items do not need to be uploaded, only placed in the obelisk & only you will have access to your items.

Dino's - To upload a Dino, remove all gear & place in the data inventory box as mention on Items, have the dino close to the obelisk, click the UPLOAD CREATURE DATA... once your on the other server, you simple download your dino at the obelisk.

Your Character -  to upload yourself, remove all gear & items & place them in the Ark Data inventory, then click the UPLOAD SURVIVOR tab, once your on the other server, you can download your character at the obelisk.

April 07, 2016, 04:59:31 PM by |AGW|TP-Fir3fox | Views: 10 | Comments: 1

Welcome to Armed Global Warfare Valhalla!

Everyone is invited to join our Valhalla adventure, we represent a server wich keeps the integrity of the game on top. We have tweaked the server settings to give both weekend warriors and fulltime ARKers the best experience! We have active admins in EU/US timezones, if you have further questions or request you can make an account on our forums and visit our Help & Support thread.

Website: http://www.armedglobalwarfare.com
Gametracker link: http://www.gametracker.com/server_info/84.30.165.190:7777/


Server Specs:

OS: Windows 2008 Server x64
CPU: Intel Quad Core 3ghz
RAM: 16G DDR3 1600Mhz
HDD: Solid State Drive SSD 256GB
ARK management: ASM ARK Server Manager Tool
MISC: Server streams to Global Banlist and Battleye enabled


These Signs are placed at all spawnpoints to prevent players from spawning inside bases.



Server Settings in full details:

Global Settings;

- Only PVE
- Enabled HUD
- Enabled flyer-Carry
- Enabled Tribe Warfare
- Enabled Custom Recipes
- Disabled Dino Decay PVE
- Enabled Flyers in Caves
- Enabled Player Crosshair
- Enabled third-Person view
- Enabled PVE Cave building
- Enabled Player Map location
- Enabled Player Gamma Settings in PVE

Multipliers;

- Difficultly: 400%
- XP Multiplier: 4x
- Tame Multiplier: 6x
- Lay Egg Interval: 2x
- Night Cycle time: 3x
- Gathering Multiplier: 3x

Egg hatch & Leveling;

- Mating Interval: 0.1
- Egg Hatch Speed: 50x
- Baby Mature Speed: 500x
- Dino level cap: +650 levels
- Player Level Cap: Currently level 100 (will increase upon requests)
- Per-level stat Multipliers (tamed/wild) normalized after the big Nerf

Running mods:

- Auto Torches
- Super Keypad
- Sevens Mod Kit
- Valhalla Warmap
- K9 Custom Stacks
- Industrial Grinder
- Valhalla Alpha Spawns
- Unlimited Grapling Hook

Server Rules:

- Do not reserve more then 1 spot around the map to prevent other players from building.
- Cave Building is allowed but make sure you do not block it completely.
- Please do not spam the chat we all use teamspeak to communicate, (Ofcourse questions may be asked)
- TS3 server information can be found on our website www.armedglobalware.com
September 28, 2015, 10:46:42 PM by |AGW|TC-Ed | Views: 11 | Comments: 0


Patch Notes- Current (v216.0) ~1.5 Gbs

Ark releases the largest update to date, loaded with new content, dino's, biomes & more... details below.



<a href="http://www.youtube.com/watch?v=OMyB32Nv_2g" target="_blank">http://www.youtube.com/watch?v=OMyB32Nv_2g</a>

* Fixed Dino unboarding offset
* Fixed a case where you could push your character through structures
* Fixed a ladder issue
* Fixed issue with Turrets mounted on Rafts/Dinos not being able to hit targets reliably when shooting down
* Fixed some Admin Manager SteamID's display on Mac
* Fixed SotF crash
* Whitelisted Admins are now allowed to join full games and they also don't count towards the player limit
* Fixed double hud overlays when in spectator mode and showing long-range HUDs and near HUDs
* Fixed issue with client & server steep slope climbing desynchronization when riding a Tamed Dino
* Fixed issue with invisible weapon in hand after loading singleplayer game
* Fixed water tanks not giving resources when demolished
* Human and Dino Level Caps Raised +5 each
* Swamp and Snow Biomes!
* Beezlebufo
* Direwolf
* Megaloceros
* Fur Gear Set


* Dimorphodons now lay eggs
* Added some initial furniture structures: Wooden Chair, Wooden Bench, Simple Gravestone
* Fixed issue where dinos wouldn't follow an ally target a moving platform structure
* Fixed IK issue where dinos legs could latch onto surfaces above them
* Fixed issue where Total Conversion custom Maps weren't listed in the Host Session UI

official changelog here...

AGW TS3

AGW Backup TS3

AGW ARK